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NPC Generator

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Advanced [show]


Heian Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His red hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.

Personality: Eccentric and domineering, Heian will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Joker. Bonds: Immigrant, Job, Rich. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Heian Mellerelel, Male Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Hematite (5 gp). Malachite (5 gp). Star rose quartz (30 gp). Carnelian (30 gp).


Social Check DCs


Tordek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean brown cloak covering his clean studded leather. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Tordek studied abroad. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Tordek Rumnaheim, Male Dwarf Aristocrat 8
Medium (4'1") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 73 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)16 (+3) 18 (+4)8 (-1)
Skills Animal Handling +7, Investigation +6
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Abyssal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: A delicate silver chain set with a tourmaline (20 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a white and black robe with the hood down. He keeps his red hair in a flapper bob. His fierce hazel eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Oren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Passionate, Gifted. Bonds: Military, Religious. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Oren Honeypot, Male Halfling Bard 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Akmen Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and carries pickaxes. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Akmen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against brigands; and he desires power and/or immortality

Ideals: Fighting, Optimist. Bonds: Adventurer, Mentor, Nature, Enemies. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Akmen Benevolence, Male Tiefling Wizard 5
Medium (6'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 16 (+3)17 (+3)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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