Himo Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a very tight haircut. He has a dull look in his hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Fisher soon after.
Motivation: Wants to have a good time and be beloved; and to be a seamstress again
Ideals: Gifted, Extrovert, Optimist. Flaws: Insane. Bonds: Job. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2000 cp.
Susannah Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and she perpetually has her halberd ready. Her silver hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Susannah was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Joker. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Musical instrument.
Baelitae Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky tan painted plate armor. Her blonde hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are brown and catlike.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Since then, she has sought to make the best of life.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Optimist, Justice. Bonds: Criminal record, Rich, Religious. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1200 sp. 1 Breastplate. 1 Half-Plate.
Zaffrab Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.
Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Masseuse business at a young age. When Zaffrab reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Military, Enemies. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Goblin, Infernal, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. Black pearl (1100 gp). Bloodstone (20 gp). Alexandrite (1100 gp).
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