Callybon Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her white hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.
Motivation: To share knowledge with the world; and a rival would like her out of the picture
Ideals: Philantrophist, Justice, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 gp. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Superior lock.
Torbera Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown clothing when she does not wear armor. She wears her red hair up. She has a dull look in her brown eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Torbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Torbera. She has recently gotten a pet goose that steals things from people.
Motivation: A strong sense of loyalty to Tabaxi people; and a rival would like her out of the picture
Ideals: Athletic, Joker. Flaws: Racist. Bonds: Job, Religious, Criminal record. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 58 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp.
Gerbo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan trousers with brown and black striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. Gerbo was born on a far southern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he is greedy
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Rich, Immigrant. Occupation: Bounty Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee -2 / 1d10-4, Ranged +0 / 1d10-2, Grapple -2
Possessions: 600 gp. Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (600 gp).
Kairon Honor, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black costume with the symbols of strength on his torso. His hair, while still mostly white, has prominent grey streaks. His white eyes peer out from beneath his Stetson black hat.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: Kairon was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Assassin for the past few years.
Motivation: He has a crush on the local Layabout.
Ideals: Logical. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 17 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!

