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NPC Generator

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Advanced [show]


Lezre Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a black shirt with thin grey vertical stripes and yellow pants. With wild golden hair. Her brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in a small desert village. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: Wants to have a good time and be beloved; and wants to raise her children well

Ideals: Optimist. Flaws: Addict. Bonds: Family, Nature, Mentor. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Lezre Wellington, Female Half-Orc Barbarian 2
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Zûgor Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his black robe and has his kukri always slung over his shoulder. His black hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Zûgor grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Zûgor Lindsay, Male Half-Orc Expert 4
Medium (6'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills History +2, Insight +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Verin Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fortune-teller. She is bristling with hidden weapons, mostly quarterstaffs and pickaxes. Her dark red hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: A deeply religious woman she believes everything happens for a reason. She is frequently practicing swordplay.

History: She was born to loving parents in a slum to the north. Verin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Verin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence, Impeccable. Bonds: Criminal record, Religious, Military, Poor. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Verin Still, Female Tiefling Wizard 5
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)15 (+2) 15 (+2)17 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 4000 sp. Peridot (30 gp).


Social Check DCs


Helja Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.

Personality: A skeptical and narcissistic woman, Helja's first love is herself. Her second love is also herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a mountains tribe. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable, Justice. Flaws: PTSD. Bonds: Nature. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Helja Trueanvil, Female Dwarf Sorcerer 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 110 pp.


Social Check DCs

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