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NPC Generator

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Advanced [show]


Ranala Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to cover her moderate length black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Ranala has worked very hard to control her curse. Recently the stress of being a Painter has made it difficult for her to sleep.

Motivation: She is unsatisfied with her job.

Ideals: Logical. Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Ranala Raulnor, Female Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Golm Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in a clean white cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His black hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: Overbrimming with self-confidence, Golm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is afraid of women and trembles around them

History: Golm was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Shipwright.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Job, Guardian. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Golm Presley, Male Half-Orc Commoner 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 7 (-2)6 (-2) 6 (-2)5 (-3)
Skills Performance -1, Religion +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tan painted combat armor at almost all times. She wears a top hat to cover her moderate length chestnut hair. She has gray eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Mardnab was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her absent father; and someone believes her a fraud

Bonds: Enemies, Family, Poor, Adventurer. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Adept 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp. Moss agate (7 gp).


Social Check DCs


Shautha England, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a black collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She has wavy chestnut hair. Her fierce brown eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Shautha was born the youngest of three triplets. She helped her mother out around the business and became quite the natural. She has achieved small success as a Apothecary.

Motivation: To reunite with her absent mother.

Ideals: Justice. Flaws: Emotional. Bonds: Family, Job. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shautha England, Female Half-Orc Sorcerer 4
Medium (6'5") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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