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NPC Generator

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Advanced [show]


Two Llamas Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. She is physically well-built. Her gray fur is knotted and matted. She has copper eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She served in the navy to pay for her family's outstanding loans. When Two Llamas reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Optimist. Flaws: Racist, Secretive. Bonds: Military, Has a crush. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Two Llamas Grass, Female Tabaxi Ranger 7
Medium (5'7") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 cp.


Social Check DCs


Henry Redfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His golden hair has been sun bleached extensively. He has a tattooed face.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Henry Redfield, Male Human Adept 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp.


Social Check DCs


Hobart Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His auburn hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Hobart studied abroad. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Joker, Gifted. Bonds: Adventurer, Immigrant, Poor. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Hobart Greenleaf, Male Halfling Warrior 11
Small (3'4") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 90 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2300 gp. Gold and topaz bottle stopper cork (400 gp). Jeweled gold crown (2000 gp). Gold music box (3000 gp). Jeweled electrum ring (2000 gp).


Social Check DCs


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. His hair is long and white with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo was raised in a hard working conservative environment. A gifted student he started as a Fletcher, but he got bored and became a Architect. He has set out to sabotage the competition.

Motivation: To be a Fletcher again; and expand his business

Ideals: Joker, Optimist, Logical. Flaws: Disease. Bonds: Job. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Odo Acton, Male Human Warrior 10
Medium (6'3") Human, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 96 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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