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NPC Generator

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Advanced [show]


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He has a large red mantle and cape that has been intricately interwoven into his black robe, and his gloved hand is found clutching a trident. His golden hair is knotted and matted. He has several tiny opal earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Persistence, Logical. Bonds: Rich, Religious, Mentor. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Tod Jamjar, Male Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 70 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Full Plate.


Social Check DCs


Hobart Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, white, dusty cloak. His black hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Hobart is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Insane, Depressed, Hedonist. Bonds: Nature, Family. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Hobart Goodearth, Male Halfling Adept 12
Small (3'4") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears pastel painted combat armor at almost all times. His yellow fur, when down, is lengthy. His eyes are copper and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Mentor, Criminal record, Rich. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Windy Prim Posies, Male Tabaxi Bard 1
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)7 (-2) 7 (-2)13 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Chenna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman prefers to wear red clothing when she does not wear armor. She is muscular with a powerful set of arms. She wears her black hair down. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Chenna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Chenna lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She feels kind of lost in life; and to unite with her sister

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Job, Has a crush. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Chenna Goodbarrel, Female Halfling Expert 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 pp.


Social Check DCs

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