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NPC Generator

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Advanced [show]


Gimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan clothing when he does not wear armor. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Weaver, but he got bored and became a Carpenter. He has worked as a Carpenter like his father before him.

Motivation: Sabotage a competitor; and regain custody of his son

Bonds: Religious, Immigrant, Job, Family. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Gimble Munggen, Male Gnome Fighter 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ridaro Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing a long, yellow, dusty cloak. Her hair, while still mostly white, has prominent grey streaks. Her eyes are violet.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Ridaro was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Seamstress, but she got bored and became a Locksmith. She became a Locksmith soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job

Ideals: Disciplined, Entrepeneur. Bonds: Poor, Job, Slave. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ridaro Dumph, Female Half-Elf Cleric 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 9 (-1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Silgre Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'1". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a whip. Her hair, while still mostly white, has prominent grey streaks. Her brown eyes lackadaisically let the world flow into them.

Personality: Silgre hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Silgre was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Fighting, Artistic. Bonds: Adventurer, Military, Enemies. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Silgre Willoughby, Female Half-Orc Expert 4
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Tiger eye turquoise (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Eloise Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright brown dresses and hats. She keeps her golden hair in a pixie cut. She has amber eyes and a brown hat with a yellow feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Further she is a bit of a stoner and is frequently out of it.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by giants. Eloise was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Someone believes her a fraud; and to end her boredom

Flaws: Shy, Addict, Mundane. Bonds: Rich, Enemies. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Eloise Shelly, Female Human Commoner 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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