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NPC Generator

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Advanced [show]


Solomon Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. In his 11th year, his parents were killed by a illithids raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and a deep hatred of illithids

Ideals: Philantrophist, Joker. Bonds: Adventurer, Enemies. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Solomon Romeo, Male Half-Elf Barbarian 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Cressel Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has gleaming, smiling silver eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the west to a Engraver, Cressel learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cressel took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Justice. Flaws: Depressed. Bonds: Criminal record, Job, Nature. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Cressel Anarchy, Male Tiefling Cleric 4
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)10 (+0) 10 (+0)20 (+5)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp.


Social Check DCs


Gardain Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His silver hair is braided into rings. His green eyes are slightly larger than normal.

Personality: He has always had a great fascination with Gnomish culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Barrister, but he got bored and became a Bellfounder. He became a Bellfounder soon after.

Motivation: He is terrified, and will act out of fear; and to be a barrister again

Flaws: Racist, Impulsive, Fearful. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Gardain Trollbleeder, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 pp.


Social Check DCs


Geva Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a whip on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her hair is auburn and curly. Her eyes are violet and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She is the product a well kept family trust fund and as such has never really known need. When Geva reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has never given up on her painting dream.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Geva Xiloscient, Female Half-Elf Ranger 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Blue quartz (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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