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NPC Generator

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Advanced [show]


Anne Barlow, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she desires power and/or immortality

Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Adventurer, Debt. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Anne Barlow, Female Human Sorcerer 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 13 (+1)18 (+4)
Skills Deception +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2 Holy water.


Social Check DCs


Alice Fahrend, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She is typically in her Hunter uniform. Her blonde hair is heavily combed to the right. She has a dull look in her green eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered dancing. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new hunter responsibilities is difficult

Ideals: Joker, Artistic. Bonds: Job, Adventurer. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Alice Fahrend, Female Half-Elf Commoner 8
Medium (5'1") Half-Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Habor Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are white.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Habor was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Family, Military, Job. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Habor Failure, Male Tiefling Barbarian 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 14 (+2)18 (+4)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Blue quartz (12 gp).


Social Check DCs


Leshanna Plemens, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is bristling with hidden weapons, mostly scimitars and greataxes. Her hair is white and curly. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Leshanna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family When Leshanna reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Fighting, Philantrophist. Flaws: Depressed. Bonds: Criminal record, Military. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Leshanna Plemens, Female Half-Elf Cleric 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: White pearl (140 gp).


Social Check DCs

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