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NPC Generator

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Advanced [show]


Chem Love, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears green cloth garments or leather armor. He wears a deerstalker hat to cover his moderate length white hair. His silver eyes peer out from beneath his deerstalker green hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He would rather hide behind his crafts than deal with other people.

History: He got into the Shipwright business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.

Motivation: Halfling compassion; and expand his business

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Job, Has a crush. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Chem Love, Male Tiefling Monk 16
Medium (6'0") Tiefling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Survival +6
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 1000 pp. Bloodstone (30 gp). Chrysoprase (30 gp). Rhodochrosite (7 gp). Star ruby (1600 gp). Rock crystal (30 gp). Moss agate (7 gp). Violet garnet (1300 gp). Tiger eye turquoise (7 gp). Amethyst (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mozikth Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His crest is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast island. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. After a long history of fighting, Mozikth and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Flaws: Insane, Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Mozikth Xephyrbahnor, Male Dragonborn Commoner 6
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Morana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She is bristling with hidden weapons, mostly bows and kukris. Her red hair is kept up in a ponytail inside a broad hat. Her eyes, though not visible through her cowl, are green.

Personality: Aggressive, abrasive, and angry, Morana embodies much of what other species detest in the Dwarves. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Morana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and she has decided she is irredeemable

Ideals: Entrepeneur, Gifted, Athletic. Flaws: Antagonistic, Hedonist. Bonds: Criminal record. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Morana Holderhek, Female Dwarf Aristocrat 5
Medium (4'2") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)10 (+0) 16 (+3)5 (-3)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Tanner. He wears his chestnut hair down. His gray unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family Dimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and to unite with his sister

Flaws: Disease, Insomniac, Shy. Bonds: Criminal record, Adventurer, Family. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Dimble Rofferton, Male Gnome Warlock 3
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Banded agate (9 gp). 1 Masterwork manacles. 1 Good lock.


Social Check DCs

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