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NPC Generator

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Advanced [show]


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, grey shirt, and white tie. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white crest is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the north

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Nature. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Druid 7
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1200 gp.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has black hair. He has several tiny topaz earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lance hails from a village terrorized by giants. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against giants.

Ideals: Disciplined, Fighting. Bonds: Rich, Enemies, Immigrant. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Myerscough, Male Human Aristocrat 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp. Obsidian (9 gp). Eye agate (9 gp). Sardonyx (60 gp). Bloodstone (60 gp). Black pearl (1500 gp). Carnelian (60 gp). Bloodstone (60 gp). Malachite (9 gp). Smoky quartz (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is portly but not overly obese. Her hair is always cut to a buzz. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Drenna was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Family, Religious. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Drenna Redfield, Female Half-Orc Fighter 10
Medium (6'2") Half-Orc, Lawful Good (CR 10)
Armor Class 10
Hit Points 33 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 16 (+3)11 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 250 pp.


Social Check DCs


Windy Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'11" has a big stupid grin on her face most of the time. She is typically in her Dyer uniform. Her fur is short and orange. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Windy was raised in a hard working conservative environment. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it.

Ideals: Optimist. Flaws: Racist. Bonds: Job, Rich, Nature. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Windy Wind, Female Tabaxi Expert 2
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 9 (-1)9 (-1)
Skills Deception +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 320 gp.


Social Check DCs

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