Roger Mori, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear brown tank tops with blue pants. He is muscular with a powerful set of arms. His hair is silver and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Heian Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: Heian lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to trick people and travel the world for free.
Motivation: To prove his worth to the world; and a rival would like him out of the picture
Flaws: Mundane, Impulsive. Bonds: Criminal record, Family. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp.
Hoshgrish Kendal, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears black trousers with tan and black striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Hoshgrish took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Rich, Nature. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 15 (+2) | 4 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 800 gp.
Susannah Rodney, Female Human [Permalink]
Personal [hide]
Description: A 5'3" western woman, she usually wears her brown robe and has her greatsword always slung over her shoulder. Her hair is greying and her face has many wrinkles. Her hazel eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born in the west. She has had some formal singing training, and achieved minor success. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC.
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Barkeep
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 240 gp. 1 Darkwood Buckler.
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