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NPC Generator

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Advanced [show]


Pog Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Butcher business at a young age. When Pog reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, Military. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Pog Humplebumple, Male Gnome Aristocrat 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His brown fur is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: Born in the north to a Dilettante, Leaf learned a great deal about his father's area of expertise. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic, Greedy. Bonds: Job, Family. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Aristocrat 6
Medium (6'10") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Athletics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He became a Glassblower soon after.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Ozyman Smoothhands, Male Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Jet (50 gp). 1 Darkwood Shield.


Social Check DCs


Griselda Chester, Female Human [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her brown hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. A true patriot, Griselda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Griselda has worked very hard to control her curse. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their daughter. She worked as a Crown-heir, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father

Flaws: Disease. Bonds: Poor, Family, Military. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Griselda Chester, Female Human Rogue 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)11 (+0) 18 (+4)11 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1200 gp. Old masterpiece painting (1900 gp). Old masterpiece painting (1900 gp).


Social Check DCs

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