Geoffrey Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a greatsword. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Body Guard, but he got bored and became a Soapmaker. He is searching for what he claims is his rightful reward.
Motivation: He wants revenge against drow; and wants to open a new tavern
Flaws: Fearful. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 700 sp.
Moon On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a brown armored body suit, with a simple grey line shooting up and back down. His whole body is exceptionally muscular. He wears his gray fur up. He has gleaming, smiling green eyes.
Personality: Moon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A powerful slaver made him what he is. Through the years after Moon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Moon's father didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 30 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1800 gp. Chrysoberyl (50 gp). Onyx (80 gp). Fire opal (1200 gp). Golden yellow topaz (1100 gp). Carnelian (80 gp). Brown-green garnet (50 gp). 1 Minor magic item.
Great Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large brown mantle and cape that has been intricately interwoven into his white robe. He has dyed his greying black fur a little too much giving a sharp black color. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on men, regardless of circumstances.
History: Great hails from a village terrorized by drow. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Great took refuge in the ruined castle and found the beat up glaive and armor he uses now. He was granted psionic powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to settle down with his crush
Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Enemies, Nature. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. White pearl (90 gp).
Hrathy Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She wears her hair in dreadlocks. She has hazel eyes.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her arcane abilities were realized during a raid on her village. She got away from her former life and has fallen to alcoholism.
Motivation: She is greedy.
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!

