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NPC Generator

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Advanced [show]


Mijira Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports green clothing, slightly heavier than average wear. Her brass crest is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Mijira was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Criminal record, Poor. Occupation: Brewer

Voice: Low rumbling, strings words together

Attributes [hide]

Mijira Chumbyxirinnish, Female Dragonborn Bard 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Thunderstones.


Social Check DCs


Oppah Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and silver with streaks of brown, and is pulled back with small blue clips. Her gray eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her son. Heartbroken, Oppah never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, In love, Immigrant. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Oppah Quillsharpener, Female Gnome Rogue 5
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a grey scarf. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. When Erky reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Shy, Impulsive. Bonds: Military, Rich, Family. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Erky Garrick, Male Gnome Warrior 9
Small (3'5") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 78 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Celestial, Draconic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Oakley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long golden hair reaches down to his waist. His fierce gray eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Bonds: Has a crush, Adventurer, Rich. Occupation: Miner

Voice: Eastern European accent

Attributes [hide]

Justin Oakley, Male Human Paladin 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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