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NPC Generator

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Advanced [show]


Joan Ansley, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. She has slicked back white hair. Her fierce brown eyes like to dwell on things.

Personality: Joan is depressed about a lot of things. She tends to be a nihilist. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Joan hails from a village terrorized by brigands. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Joan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joan. She has recently gotten a pet goose that steals things from people.

Motivation: She desires power and/or immortality; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Depressed. Bonds: Enemies, Criminal record, Adventurer. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Joan Ansley, Female Human Expert 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 700 sp. Bloodstone (80 gp).


Social Check DCs


Bree Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her black hair is smooth and relatively long. Her eyes are likewise gray.

Personality: She is fixated on the number 79. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Bree lived on a farm with her mother, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Flaws: Insane, Antagonistic. Bonds: Mentor, Family. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Bree Swiftwhistle, Female Halfling Fighter 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 8000 sp. Black pearl (1500 gp). Moonstone (20 gp).


Social Check DCs


Moon Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, pastel, dusty cloak. Her white fur is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She was granted necromantic powers by her dying brother.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Old thin voice

Attributes [hide]

Moon Buttons, Female Tabaxi Ranger 8
Medium (5'7") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Religion +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. Rock crystal (60 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His fur is gray and very short. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Sweet is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Sweet grew up listening to his father's many stories. Sweet abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: To reunite with his absent father.

Ideals: Fighting. Bonds: Rich, Guardian, Family, Adventurer. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Sweet Grass, Male Tabaxi Druid 11
Medium (5'6") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3200 gp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Jeweled anklet (4000 gp).


Social Check DCs

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