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NPC Generator

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Advanced [show]


Tordrid Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is tall, broad shouldered and powerfully built. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person to random spaces in the air.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Fighting. Bonds: Enemies, Job, Adventurer, Rich. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Tordrid Graybeard, Female Dwarf Adept 9
Medium (3'11") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 18 (+4)4 (-3)
Skills Acrobatics +4, History +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 12000 sp. Gold music box (1000 gp).


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His gray fur is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: Sold as a small child to a necromancer, Aura was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Aura reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: To unite with his brother; and he wants nothing more than to rejoin the army

Flaws: Impulsive. Bonds: Military, Mentor, Adventurer, Family. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Aura Of Clay, Male Tabaxi Commoner 6
Medium (6'8") Tabaxi, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)9 (-1) 7 (-2)17 (+3)
Skills Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 40000 cp. Jet (100 gp). Malachite (6 gp). Aquamarine (1100 gp).


Social Check DCs


Mozfel Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a faded coat and loose pants complete with deerstalker hat. His right hand appears badly burned and disfigured. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a ruthless business man, a trait he acquired from his father.

History: Mozfel was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Mozfel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Mozfel Acton, Male Half-Orc Fighter 2
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)8 (-1) 11 (+0)5 (-3)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Jeweler. His hair is black and curly. His eyes are a pleasant green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gormogord was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 10 years.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Forgetful, Mundane. Bonds: Family, Job. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Gormogord Stoutman, Male Halfling Commoner 10
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 7 (-2)6 (-2)
Skills History +6, Performance +2
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 290 pp.


Social Check DCs

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