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NPC Generator

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Lvl.
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Advanced [show]


Helen Marlee, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her hair in dreadlocks. Her eyes are likewise hazel.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur, Logical. Flaws: Secretive. Bonds: Criminal record. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Helen Marlee, Female Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Balifra Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear grey pants and tee shirts. Her golden hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: A skeptical and narcissistic woman, Balifra's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the north, but her parents moved at a very young age to the east. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions

Ideals: Impeccable, Artistic. Bonds: Poor, Religious, Immigrant. Occupation: Gardener

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balifra Goblinbane, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Azurite (14 gp).


Social Check DCs


Keyleth Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean yellow cloak covering her clean studded leather. She has wavy golden hair. She has gleaming, smiling green eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has never given up on her singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable

Ideals: Athletic, Passionate, Artistic, Fighting, Gifted. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Keyleth Gentry, Female Half-Elf Fighter 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Rangrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He has wavy auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Rangrim embodies much of what other species detest in the Dwarves. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Poor, In love. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Rangrim Bloodkith, Male Dwarf Barbarian 11
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 7
Hit Points 117 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)17 (+3) 9 (-1)9 (-1)
Skills History +7, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Aquan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0

Possessions: Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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