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NPC Generator

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Advanced [show]


Robert Bradley, Male Human [Permalink]

Personal [hide]

Description: This southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. He has red hair. His eyes are likewise green.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Barkeep, who enjoyed hunting, Robert was taken on many hunting expeditions. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Robert Bradley, Male Human Ranger 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


William Alby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears grey cloth garments or leather armor. He wears his blonde hair up in a very large beehive style do. He has several tiny opal earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, William studied abroad. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Justice, Entrepeneur, Gifted, Logical. Bonds: Rich. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

William Alby, Male Human Aristocrat 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Red-brown spinel (160 gp).


Social Check DCs


Kyle Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: He was raised in a desert tribe. A gifted student he started as a Barber, but he got bored and became a Mercenary. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Addict. Bonds: Poor, Military, Nature, Job. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Kyle Kelsey, Male Human Commoner 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomph Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.

History: Tomph hails from a village terrorized by giants. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Tomph and her spouse have recently divorced.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Flaws: Addict, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Slave Trader

Voice: Pirate accent

Attributes [hide]

Tomph Hastings, Female Half-Orc Warlock 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)5 (-3) 12 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 sp.


Social Check DCs

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