Euphemia Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear ponchos typically of a light white in addition to tight pants. She sports white long hair. She has violet eyes.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Euphemia reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Interpreter for the past few years.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Impulsive. Bonds: Military, Job. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 61 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 5000 gp. Silver chalice with lapis lazuli gems (90 gp). A roughly beaten golden orb (90 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (500 gp).
Three Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered kukri and tarnished morningstar as well. She sports a flattop fur cut. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Fighting, Logical. Flaws: Addict, Impulsive. Bonds: Criminal record, Rich. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 cp. Jet (50 gp). Jasper (50 gp). Red-brown spinel (50 gp). Blue quartz (15 gp).
Dalaba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy tan pantaloons and a blue scarf. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by brigands. Dalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She is unsatisfied with her job.
Ideals: Athletic. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 3 Thunderstones.
Theirastra Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" southern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her silver hair is cut short. Her eyes are likewise green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She was raised in a forest tribe. Theirastra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Theirastra decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Bonds: Poor, Job, Enemies, Nature, Criminal record. Occupation: Unemployed
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 70 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 8000 gp. Blue star sapphire (1100 gp). Aquamarine (1300 gp). Lapis lazuli (8 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Black pearl (1300 gp). Rhodochrosite (8 gp). White opal (1100 gp). Jade (110 gp). Pink diamond (8000 gp). Iolite (80 gp). Aquamarine (1300 gp). Blue star sapphire (1100 gp). Obsidian (8 gp). Chrysoprase (80 gp). Lapis lazuli (8 gp). Violet garnet (1300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

