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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bethrynna Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear blue tank tops with white skirt. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich eastern family. Bethrynna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bethrynna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Fisher, but doesn't like to broadcast it.

Motivation: To end her boredom; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Mundane. Bonds: Job, Rich, Criminal record. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Bethrynna Caphaxath, Female Elf Rogue 13
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 15
Hit Points 33 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Orc, Goblin
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 3000 gp. Azurite (5 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Elton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in a clean grey cloak covering her clean studded leather. Her hair is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.

Personality: Prone to second guessing herself, she comes off as nervous. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Ella was raised in a hard working conservative environment. Her childhood dream was to be a Stylist, but she was a colossal failure. She has achieved small success as a Barkeep.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Job. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Ella Elton, Female Human Expert 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 18 (+4)11 (+0)
Skills Insight +6, Intimidation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Chrysoberyl (40 gp).


Social Check DCs


Spring Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. She sports a flattop fur cut. Her eyes, though not visible through her cowl, are green.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Spring was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Gifted. Flaws: Sensitive. Bonds: Adventurer, Poor, Family. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Spring Candle, Female Tabaxi Commoner 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Assassin does. His hair is silver and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Assassin, Veit learned a great deal about his father's area of expertise. A gifted student he started as a Slave Trader, but he got bored and became a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Veit Strongheart, Male Dwarf Monk 8
Medium (4'5") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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