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NPC Generator

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Advanced [show]


Thea Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is cut close to her head. Her gray eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Thea took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Sage for the past few years.

Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Gifted. Bonds: Slave, Job. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Thea Tosscobble, Female Halfling Fighter 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon, Terran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5

Possessions: Just what you see.


Social Check DCs


Cockaby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man typically wears blue cloth garments or leather armor. He wears his auburn hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.

Personality: Cockaby is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Cockaby was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cockaby's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Fearful, Antagonistic. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Cockaby Sympony, Male Gnome Warrior 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Chain shirt. 1 Breastplate. 1 Buckler.


Social Check DCs


Farideh Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a robe, a symbol of luck around her neck, and a warhammer on her belt. She wears a feathered hat to cover her moderate length gold crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Weaver, her father struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Farideh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She would like to get married and retire; and she's in love

Ideals: Fighting. Flaws: Forgetful. Bonds: Has a crush, Poor, Nature. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Farideh Umbyrphrael, Female Dragonborn Barbarian 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)12 (+1) 12 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 400 gp. Violet garnet (500 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Alexandrite (500 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gnarsh Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears a wide-brimmed hat to hide his balding. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Gnarsh was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and sabotage a competitor

Ideals: Artistic. Bonds: Job, Immigrant, Rich, Family. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gnarsh Gladstone, Male Half-Orc Wizard 4
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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