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NPC Generator

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Advanced [show]


Beiro Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and white, and wears rings and necklaces with large, colorful gems. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His hair is short and golden. His fierce brown eyes like to dwell on things.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: Beiro was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted martial powers by his dying sister.

Motivation: He is greedy.

Ideals: Fighting, Professionalism, Gifted. Bonds: Rich, Enemies, Job. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beiro Tao, Male Half-Elf Cleric 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Nimble Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his beige fur in a pixie cut. His eyes are likewise hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Persistence, Artistic. Flaws: Shy. Bonds: Nature. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Nimble Buttons, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 9 (-1)16 (+3)
Skills Medicine +3, Persuasion +7
Senses Passive Perception 9
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp. Azurite (7 gp). Rose (40 gp). Moonstone (40 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Uzza Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern woman wears an entirely green suit with blue socks and a vest with buckled shoes. Her black hair is lengthy and is close to two feet long. Her silver eyes peer out from beneath her wide-brimmed green hat.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.

Motivation: Marry her sister to traveling adventurers; and someone believes her a fraud

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Rich, Family. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Uzza Cryptic, Female Tiefling Sorcerer 9
Medium (6'0") Tiefling, Lawful Good (CR 9)
Armor Class 14
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beleth Kindness, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long dark red hair is drawn into a two foot long braid. Her eyes are likewise silver.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is afraid of women and trembles around them

History: Beleth was raised in a hard working conservative environment. Beleth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beleth decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 15 years.

Motivation: Her religion dominates her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Greedy, Shy. Bonds: Job, Criminal record, Religious. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Beleth Kindness, Female Tiefling Warrior 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 4000 cp.


Social Check DCs

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