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NPC Generator

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Advanced [show]


Halimath Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, yellow, dusty cloak. His blonde hair and beard is wavy and long. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He struck the Cartwright job and began his own company from there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Halimath Murphy, Male Half-Elf Druid 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp.


Social Check DCs


Vonbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man wears a brown small hat and brown clothes. His brown hair and beard is wavy and long. His blue eyes peer out from beneath his small brown hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Barkeep, who enjoyed hunting, Vonbin was taken on many hunting expeditions. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Optimist, Gifted. Bonds: Adventurer, Criminal record, Nature. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Vonbin Ironfist, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)12 (+1) 9 (-1)8 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Qualen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This southern man dresses in tan turtlenecks beneath a blue coat with black slacks. His clothes are grease stained in places. His hair is cut close to his head. He has a dull look in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born at the edge of vast island. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Qualen Shadowcloak, Male Gnome Paladin 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gimurt Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: Gimurt was born in the south. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He desires power and/or immortality.

Ideals: Persistence. Flaws: Greedy, PTSD. Bonds: Adventurer. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Gimurt Orcfoe, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 310 gp.


Social Check DCs

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