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NPC Generator

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Advanced [show]


Cloud In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A 4'8" northern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red fur is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: Cloud wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: A powerful slaver made her what she is. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: She is content.

Ideals: Disciplined, Gifted. Bonds: Poor, Mentor. Occupation: Sellsword

Voice: Sensual and smooth

Attributes [hide]

Cloud In the Storm, Female Tabaxi Expert 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Târz Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He usually wears his white robe and has his spear always slung over his shoulder. He sports a flattop hair cut. He has a dull look in his brown eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Târz was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated. Flaws: Fearful. Bonds: Religious, Poor, Criminal record. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Târz Richie, Male Half-Orc Wizard 13
Medium (5'10") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 63 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Celestial, Gnoll
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 4000 gp. Alexandrite (1500 gp). Hematite (8 gp). Lapis lazuli (8 gp). Tourmaline (110 gp). Moss agate (8 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His hair is always cut to a buzz. He has blue eyes and a grey hat with a brown feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Taklinn Silveraxe, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Megren Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has a large black mantle and cape that has been intricately interwoven into her white robe. Her white crest, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Megren hails from a village terrorized by giants. Megren liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and a deep hatred of giants

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Megren Nemmonis, Female Dragonborn Warrior 6
Medium (6'4") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 10 (+0)16 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 70 pp.


Social Check DCs

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