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NPC Generator

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Advanced [show]


Callie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a bastard sword on her belt. She carries with her a set of bastard swords, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her long golden hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are gray.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north to a Stableman, Callie learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Stableman. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Immigrant, Job. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Callie Swiftwhistle, Female Halfling Bard 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. Violet garnet (1000 gp). Freshwater pearl (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Hatae Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. She wears her red hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark

Flaws: Insane, Depressed. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Hatae Xiloscient, Female Elf Druid 2
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 13 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 900 sp.


Social Check DCs


Zaffrab Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has a long white beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered east to less war torn lands. He now travels the world, in search of power and loot.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Gifted. Flaws: Terse, PTSD. Bonds: Adventurer, Enemies. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Zaffrab Ironhide, Male Gnome Warrior 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)16 (+3) 12 (+1)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Terran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Erevan Horineth, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and wears a tight fitting tan shirt and pants. His long silver hair reaches down to his waist. His eyes are likewise gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Justice, Fighting. Bonds: Adventurer, Rich, Job. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Erevan Horineth, Male Elf Cleric 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)11 (+0) 8 (-1)8 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A small bag of saffron. (20 gp).


Social Check DCs

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