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NPC Generator

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Advanced [show]


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. She keeps her white fur in a pixie cut. Her eyes are amber and she is always smoking a pipe.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born at the edge of vast island. She made a point of taking high paying jobs and getting most of it up front. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their daughter. She worked as a Fletcher, and she later adopted a second daughter.

Motivation: Retire the richest woman in the east; and obtaining odd cultural halfling artifacts is her passion

Ideals: Entrepeneur. Bonds: Job, Adventurer, Nature, Family. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quick In Woods, Female Tabaxi Warrior 6
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Malachite (7 gp).


Social Check DCs


Gunnloda Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a quarterstaff. Her moppish blonde hair is in a traditional bowl cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.

History: The child of eastern immigrants she idolized her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Religious. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunnloda Rumnaheim, Female Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Vanuath Othronus, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears just a tan suit and is in decent physical shape. His hair is long and blonde with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He has gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Opinionated, Entrepeneur. Bonds: Adventurer, Religious. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Vanuath Othronus, Male Elf Cleric 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2900 sp. Violet garnet (600 gp). Violet garnet (600 gp).


Social Check DCs


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Artistic, Opinionated. Bonds: Poor, Religious, Enemies. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Adept 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 19 (+4)11 (+0)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 2000 gp.


Social Check DCs

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