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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nogu Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her red hair is well kept. Her fierce gray eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Nogu studied abroad. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nogu fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Poor. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Nogu Marleigh, Female Half-Orc Warrior 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Wella Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. Her chestnut hair has been sun bleached extensively. Her eyes are amber and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gifted from a young age, Wella studied abroad. Her necromantic abilities were realized during a raid on her village. She has built up a small fortune and can afford her own way.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Gifted. Bonds: Rich, Job. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Wella Littlefoot, Female Halfling Cleric 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 6000 cp.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a worn and beaten armor. His long white fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Farmer profession.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Bonds: Job, Rich, Immigrant, Religious. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Grass, Male Tabaxi Warrior 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 58 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 18 (+4)11 (+0)
Skills Arcana +4, Insight +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Red-brown spinel (140 gp). Deep blue spinel (200 gp).


Social Check DCs


Adrex Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears skinny pants and wears a green and brown robe with the hood down. He has styled his gold crest well, parting it to the right. His red eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Bonds: Adventurer, Rich. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Adrex Raghthroknaar, Male Dragonborn Druid 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 7
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)9 (-1) 5 (-3)16 (+3)
Skills Deception +5, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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