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NPC Generator

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Advanced [show]


Soveliss Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Bonds: Rich, Immigrant, Job, Family. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Soveliss Brinker, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Banded agate (10 gp). Rhodochrosite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Seraphina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears red leather gloves, a red jacket, and tight pants. Her hair is short and black. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Her tongue was cut out and she uses sign language. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Seraphina was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Seraphina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Seraphina Sunmeadow, Female Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 8 (-1)9 (-1)
Skills Deception +2, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Sard (30 gp). Alexandrite (600 gp). Red-brown spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy black hair. His gray eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the south; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Guy Roscoe, Male Human Aristocrat 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)18 (+4) 11 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Abyssal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Medrash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his quarterstaff. He has a moderate pudge and is not very fit. His crest is rusty and curly. His red eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Medrash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Fighting. Bonds: Has a crush, Military. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Medrash Mohradyllion, Male Dragonborn Monk 3
Medium (6'4") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)16 (+3) 7 (-2)18 (+4)
Skills Deception +6, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Druidic, Dwarven, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp.


Social Check DCs

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