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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. Further he is a bit of a stoner and is frequently out of it.

History: Wrenn was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Disease, Addict. Bonds: Immigrant, Family, Rich. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Wrenn Sympony, Male Gnome Commoner 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cask Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His beige fur is drawn into a tight pony tail with a dagger scrunchie. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.

History: When he was but 5 years old his parents immigrated from the north. He moved out west to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Passionate. Bonds: Slave, Adventurer, Criminal record, Immigrant. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Cask Wing, Male Tabaxi Warrior 8
Medium (6'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 6000 sp. Eye agate (16 gp). Deep blue spinel (700 gp). Obsidian (16 gp).


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. She has wavy blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Confrontational and typically high on some drug or another. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Werydd was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Werydd Rakankrak, Female Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 310 gp.


Social Check DCs


Harriet Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Tailor. She carries a battered sword and tarnished lance as well. Her golden hair is still thick. She has amber eyes and a white hat with a black feather.

Personality: She is very quiet and rarely speaks above a whisper. She cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Tailor, Harriet learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. She has drifted from career to career and currently works as a Tailor.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Job, In love, Family. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Harriet Greenbottle, Female Halfling Adept 8
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 11000 sp.


Social Check DCs

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