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NPC Generator

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Advanced [show]


Susannah Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a violet collared shirt and brown skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She has brown hair. Her eyes are likewise violet.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also is a firm believer in the womanly ideal.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and she desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Adventurer. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Susannah Tao, Female Half-Elf Bard 4
Medium (4'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)4 (-3) 13 (+1)16 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Nim Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, and carries bastard swords. His hair is long and golden with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His blue eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Nim Martell, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ûkbûk Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'9". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze, and his gloved hand is found clutching a nunchaku. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Beggar in town.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He struck the Beggar job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Mundane, Racist. Bonds: Rich, Criminal record, Job. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Ûkbûk Presley, Male Half-Orc Druid 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Azgrom Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He carries a battered kukri and tarnished ceremonial dagger as well. His red hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can't help but pocket interesting objects he comes across

History: Born in the north his family was never financially stable. Azgrom was born on a far northern plains where he grew up under the tutelage of his mother, an expert Carpenter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Disciplined. Bonds: Criminal record, Poor, Immigrant. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Azgrom Home, Male Half-Orc Warrior 1
Medium (6'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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