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NPC Generator

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Advanced [show]


Skirt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is orange and curly. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Mercenary business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Expand his business; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Job, In love, Rich. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Skirt Candle, Male Tabaxi Sorcerer 9
Medium (5'7") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 800 gp. Moss agate (13 gp). Violet garnet (500 gp).


Social Check DCs


Pelt Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a brown and white robe with the hood down. His brown fur, when down, is lengthy. He has gleaming, smiling green eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Has a crush. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Pelt Of Shadows, Male Tabaxi Bard 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 44000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Orryn Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is lengthy. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gifted student he started as a Miner, but he got bored and became a Mason. Days after completing his studies, news broke out that his hometown was attacked by brigands. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Pacifist, Logical. Bonds: Religious, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Orryn Welber, Male Gnome Aristocrat 13
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 10
Hit Points 65 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 700 pp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Raethran, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He sports a long chestnut beard, and similarly colored long hair. This amber eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local spice merchant

Ideals: Disciplined, Gifted. Bonds: Slave. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Halimath Raethran, Male Elf Aristocrat 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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