Ownka Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western woman likes to wear black tank tops with violet skirt. Sporting a white mohawk this woman's hair draws a lot of attention. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Animals are drawn to her, and she is able to talk to them.
History: Born to a poor family in the city she treasured whatever gifts she got. Ownka was born on a far western desert where she grew up under the tutelage of her mother, an expert Map Maker. She was granted arcane powers by her dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 17 (+3) | 3 (-4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 4000 cp. Jet (140 gp). Tourmaline (140 gp). Eye agate (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Vadania Aloro, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor. Her blonde hair is braided into rings. She has a tattooed face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is harsh and unforgiving.
History: Vadania was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their son. She worked as a Courier, and she later adopted a second son.
Motivation: Tabaxi compassion; and wants to raise her children well
Flaws: Antagonistic, Racist. Bonds: Poor, Family. Occupation: Courier
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp.
Oolah Winchester, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with small hat. With bright brown hair. She has gleaming, smiling violet eyes.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born blind and as such lacked many opportunities for work. Through the years after Oolah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Oolah's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Oolah and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted. Flaws: Racist, Disease, Antagonistic. Bonds: Immigrant. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Carnelian (30 gp).
Jade On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She has a slight overbite and is overall scrawny. Her fur is beige and curly. Her yellow eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.
History: When she was but 6 years old her parents immigrated from the south. When Jade reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new banker responsibilities is difficult
Ideals: Persistence. Flaws: Insane. Bonds: Job, Immigrant, Military. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Finely wrought small gold bracelet (70 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Old masterpiece painting (1200 gp). Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled gold crown (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold dragon comb with red garnet eye (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
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