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NPC Generator

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Advanced [show]


Caramip Turen, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her black hair is still thick. Her eyes are amber and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She plays an instrument quite well.

History: Born to a Mayor, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her music dream.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Fighting, Joker, Artistic. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Caramip Turen, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 20 (+5)5 (-3) 13 (+1)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Mordai Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blue and very short. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of northern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Professionalism. Flaws: PTSD. Bonds: Adventurer, Enemies, Immigrant. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Mordai Dignity, Male Tiefling Adept 10
Medium (6'5") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 70 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)17 (+3) 14 (+2)14 (+2)
Skills Deception +6, Insight +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 900 gp. Malachite (15 gp). Lapis lazuli (15 gp). Rock crystal (20 gp). Banded agate (15 gp).


Social Check DCs


Eberdeb Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes peer out from beneath his feathered blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Military, Rich, Slave. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Eberdeb Turen, Male Gnome Warrior 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 129 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)5 (-3) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +2

Possessions: 2000 gp. Hematite (5 gp). Peridot (60 gp). Rose (60 gp). Jasper (60 gp). Deep blue spinel (700 gp). Eye agate (5 gp). Blue quartz (5 gp). Smoky quartz (60 gp). Chrysoprase (60 gp). Coral (70 gp). Freshwater pearl (5 gp). Violet garnet (700 gp). Blue star sapphire (700 gp).


Social Check DCs


Joser Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky red painted plate armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Joser will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Joser lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has worked as a Weaver like his mother before him.

Motivation: He's attracted to the PC; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Optimist. Bonds: Family, Job, Has a crush. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Joser Quickstep, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 9 (-1)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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