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Advanced [show]


Kerkad Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his rusty crest in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born the only child of a wealthy merchant. Kerkad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kerkad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Athletic. Flaws: Insane. Bonds: Has a crush, Criminal record. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Kerkad Caavylteradyn, Male Dragonborn Warrior 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Justin Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he is compelled to act according to his religious beliefs

Bonds: Family, Adventurer, Mentor, Religious. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Iranapha, Male Half-Elf Aristocrat 12
Medium (4'11") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 60 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)5 (-3) 14 (+2)15 (+2)
Skills History +1, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 300 pp. Emerald (1200 gp). Bloodstone (80 gp). Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Red spinel (120 gp). Carnelian (80 gp). Pink pearl (120 gp). Freshwater pearl (9 gp). Hematite (9 gp). 1 Minor magic item.


Social Check DCs


Sarah Benson, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman is generally shirtless and showing off her tattooed chest. Her brown hair is lengthy. She has hazel eyes and a brown hat with a pastel feather.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sarah hails from a village terrorized by dire rats. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Athletic, Justice. Flaws: Impulsive. Bonds: Enemies, Criminal record. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Sarah Benson, Female Human Bard 8
Medium (6'1") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1300 gp. Rock crystal (80 gp). Chalcedony (80 gp). Chalcedony (80 gp). Eye agate (11 gp). Red spinel (60 gp).


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his flail ready. His gray fur, when down, is lengthy. He is baby faced.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Adventurer. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Great Timber, Male Tabaxi Aristocrat 16
Medium (5'6") Tabaxi, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 2000 gp. Moss agate (10 gp). Deep blue spinel (1100 gp). Star rose quartz (20 gp). Jade (80 gp). Rock crystal (20 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs

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