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NPC Generator

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Advanced [show]


Forcas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is slicked back into a classic pompadour. His white eyes peer out from beneath his small green hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur, Persistence. Bonds: Adventurer, Nature, Criminal record. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Forcas Generous, Male Tiefling Warlock 11
Medium (6'4") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 64 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 16 (+3)20 (+5)
Skills Acrobatics +5, Intimidation +9
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Senteq Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso. He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. He wears his chestnut hair up. His eyes, though not visible through his cowl, are amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Fighting. Bonds: Job, Adventurer, Nature, Religious. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Senteq Pingun, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 48000 sp. 1 Healer’s kit. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Cairn Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His silver hair is knotted and matted. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Spy mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Poor. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cairn Obscure, Male Tiefling Wizard 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly greatswords and crossbows. With a patchy white beard and wild white hair. His gray eyes peer out from beneath his deerstalker red hat.

Personality: Darrow is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Darrow Shadowquick, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 5 (-3)13 (+1)
Skills Intimidation +4, Survival +0
Senses Passive Perception 7
Languages Common, Halfling, Auran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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