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NPC Generator

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Advanced [show]


Osah Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Mortician uniform. She has chestnut hair. She has a dull look in her gold eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich northern family. In her 13th year, her parents were killed by a giants raid, leaving Osah alone in the world. After a stint in an orphanage, she was adopted. She struck the Mortician job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is compelled to act according to her religious beliefs

Flaws: Forgetful. Bonds: Job, Enemies, Rich, Religious. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Osah Hope, Female Tiefling Fighter 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Ronobe Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her brown hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and expand her business

Ideals: Impeccable, Fighting. Flaws: Impulsive. Bonds: Family, Job. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Ronobe Creed, Female Tiefling Wizard 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. Carnelian (20 gp). Alexandrite (900 gp). Rhodochrosite (10 gp).


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly glaives and hammers. His black hair is heavily combed to the left. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.

History: Warryn lived on a farm with his mother, near the main road leading to a nearby town. Warryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Adventurer, Criminal record, Immigrant, Family. Occupation: Bowyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Warryn Horcusporcus, Male Gnome Warrior 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Mary Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a violet vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has a dull look in her brown eyes.

Personality: She will rave to anyone who will listen. She is able to fit into much smaller and tighter spaces than normal.

History: Her father raised her in a mountain cabin. In her 13th year, her parents were killed by a brigands raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mary was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She wants revenge against brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Nature, Enemies. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Mary Berevan, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs

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