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NPC Generator

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Advanced [show]


Skûn Tenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His auburn hair is cut jaggedly and amateurishly. This blue eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Secretive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Server

Voice: Rolls R's

Attributes [hide]

Skûn Tenley, Male Half-Orc Commoner 2
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Masterwork manacles.


Social Check DCs


Aramil Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with broad hat. He wears his auburn hair up in a very large beehive style do. His brown eyes dart from person to person.

Personality: Aramil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Sage father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a merchant and was forced into it by his family

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Family. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Aramil Amastacia, Male Half-Elf Commoner 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alexandre Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown small hat and brown clothes. He is bristling with hidden weapons, mostly scimitars and morningstars. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Guard business at a young age. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Selfish, Greedy. Bonds: Criminal record, Job, Adventurer. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Alexandre Garfield, Male Human Warrior 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp. Tourmaline (90 gp).


Social Check DCs


Shivering Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear pastel tank tops with violet pants. He has moderate length orange fur. He has a dull look in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to get laid; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Criminal record, Rich, Job, Has a crush. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Shivering Of Snakes, Male Tabaxi Adept 4
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Lapis lazuli (11 gp). Lapis lazuli (11 gp). Deep green spinel (130 gp). 1 Minor magic item.


Social Check DCs

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