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NPC Generator

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Advanced [show]


Lidda Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her long auburn hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also hits on women, regardless of circumstances.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now owns her own business.

Motivation: She's attracted to the PC; and she is greedy

Flaws: Antagonistic. Bonds: Rich, Has a crush, Job. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Lidda Quickstep, Female Halfling Bard 4
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 16
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 16 (+3)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Bernard Soames, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. He wears a wide-brimmed hat to hide his balding. He has gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: Bernard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spy for hire.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting, Professionalism, Gifted. Bonds: Job, Family. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Bernard Soames, Male Human Bard 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bertram Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with black highlights, and long brown pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up spear and armor he uses now. Now he works as a singing tutor during his time off.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Disease, Antagonistic. Bonds: Nature, Slave. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Bertram Bigheart, Male Halfling Expert 13
Small (3'0") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 55 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). A necklace of small pink pearls (1000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Sapphire pendant on gold chain (600 gp).


Social Check DCs


Ghaliver Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Ghaliver was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ghaliver's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Ghaliver Goodearth, Male Halfling Fighter 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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