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NPC Generator

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Advanced [show]


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a pastel tunic with blue highlights, and long black pants that bunch up around her shoes. She wears her red fur down. Her hazel eyes are passionate and lively.

Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small forest village. Three was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Three decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Logical. Flaws: Insane. Bonds: Nature, Criminal record, Job. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Three Grass, Female Tabaxi Ranger 15
Medium (5'8") Tabaxi, Neutral Evil (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Insight +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 1000 pp. Hematite (14 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Fiery yellow corundum (1600 gp). Black star sapphire (1600 gp). Deep blue spinel (900 gp). Tiger eye turquoise (14 gp). Onyx (40 gp). Red-brown spinel (40 gp). Freshwater pearl (14 gp). Fiery yellow corundum (1600 gp). Chalcedony (40 gp). Deep green spinel (40 gp). Rose (40 gp). Alexandrite (900 gp). Malachite (14 gp). Jasper (40 gp).


Social Check DCs


Ranala Ningel, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her right hand. She has shaved her head bald. She has a tattooed face.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has built up a small fortune and can afford her own way.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: In love, Rich, Adventurer. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Ranala Ningel, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 13
Languages Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. 1 Magnifying glass.


Social Check DCs


Therai Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dilettante. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his red hair in a pixie cut. His gold eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.

History: He got into the Dilettante business at a young age. A gifted student he started as a Spice Merchant, but he got bored and became a Dilettante. He was granted druidic powers by his dying sister.

Motivation: To prove his worth to the world; and expand his business

Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Therai Grace, Male Tiefling Warlock 4
Medium (6'7") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 400 gp.


Social Check DCs


Morgran Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His amber eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Morgran abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Morgran Bofdann, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp. White pearl (160 gp). Brown-green garnet (160 gp).


Social Check DCs

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