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Advanced [show]


Traulam Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in yellow turtlenecks beneath a green coat with violet slacks and is in decent physical shape. Her silver hair is cut short. She wears a mask on her face.

Personality: Overbrimming with self-confidence, Traulam isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her brother before her, after school she went straight into learning to become a Stableman. She has drifted from career to career and currently works as a Stableman.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and sabotage a competitor

Ideals: Impeccable. Bonds: Slave, Mentor, Job, Enemies. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traulam Mori, Female Half-Elf Bard 3
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)7 (-2) 18 (+4)15 (+2)
Skills Perception +6, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown cloak and cross-gartered black stockings. His chestnut hair is cut short with large spiked bangs in the front. He has several tiny emerald earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich, Military. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Taklinn Graybeard, Male Dwarf Adept 10
Medium (3'11") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Tiger eye turquoise (13 gp). Hematite (13 gp). Fire opal (1100 gp). Emerald (1100 gp). Amethyst (140 gp). Golden yellow topaz (600 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Kildrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly flails and bastard swords. He wears his black hair up. His amber unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the north, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Disease, Sensitive. Bonds: Criminal record, Immigrant. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Kildrak Battlehammer, Male Dwarf Sorcerer 11
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 33 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1900 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Silver ewer (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Cressel Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. His hair is black and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 99. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a brothel owner, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Criminal record, Mentor. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Cressel Chant, Male Tiefling Wizard 18
Medium (5'2") Tiefling, Lawful Evil (CR 18)
Armor Class 10
Hit Points 47 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 17 (+3)8 (-1)
Skills Medicine +9, Perception +9
Senses Passive Perception 19
Languages Common, Druidic, Aquan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444444

Possessions: 4000 gp. Rose (20 gp). Amethyst (40 gp). Blue quartz (11 gp). Malachite (11 gp). Golden yellow topaz (400 gp). Moonstone (20 gp). Black opal (400 gp). Zircon (20 gp). Freshwater pearl (11 gp). Zircon (20 gp). Chalcedony (20 gp). Black pearl (400 gp). Fire opal (400 gp). Chrysoprase (20 gp). Aquamarine (400 gp). Eye agate (11 gp). Deep green spinel (40 gp). Bloodstone (20 gp). Black pearl (400 gp). Jade (40 gp). Rock crystal (20 gp). Freshwater pearl (11 gp). Blue quartz (11 gp). 1 Major magic item.


Social Check DCs

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