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NPC Generator

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Advanced [show]


Roger Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His fierce brown eyes like to dwell on things.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants revenge against giants; and to get a good night's sleep

Flaws: Depressed, Insomniac. Bonds: Rich, Immigrant, Enemies, Adventurer. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Roger Cornish, Male Human Adept 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 59 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1700 gp.


Social Check DCs


Pirithin Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Logical. Flaws: Addict, Terse. Bonds: Adventurer, Nature. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Pirithin Whispermouse, Male Halfling Ranger 10
Small (3'2") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Medicine +7, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 14000 sp. Iolite (40 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. He wears a Stetson hat to cover his moderate length black hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Flaws: Disease, Fearful. Bonds: Poor, Nature, Slave. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Theriatis Meliamne, Male Elf Aristocrat 8
Medium (5'4") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a very tight haircut. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, John studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now owns his own business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

John Sherwood, Male Human Druid 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 9 (-1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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