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NPC Generator

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Advanced [show]


Ahrim Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His white eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of men and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Glassblower, but he got bored and became a Sellsword. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He has money and likes to spend it; and to end his boredom

Flaws: Depressed, Shy, Mundane. Bonds: Job, Rich. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Vigil, Male Tiefling Wizard 3
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 100 gp. Carnelian (40 gp).


Social Check DCs


Jarsali Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She likes to wear ponchos typically of a light violet in addition to tight pants, and her gloved hand is found clutching a mace. She has dyed her greying black hair a little too much giving a sharp black color. She has several tiny emerald earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a slaver, Jarsali was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She became a Locksmith soon after.

Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg

Ideals: Joker. Bonds: Rich, Slave, Mentor, Job, Adventurer. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Jarsali Liadon, Female Half-Elf Expert 2
Medium (5'5") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Mantus Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a moderate pudge and is not very fit. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: When he was but 7 years old his parents immigrated from the south. Mantus was born on a far southern island where he grew up under the tutelage of his mother, an expert Bowyer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Insane. Bonds: Military, Immigrant. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Mantus Disdain, Male Tiefling Paladin 7
Medium (5'2") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin grey vertical stripes and blue pants. His hair is chestnut and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Gifted, Persistence, Optimist. Flaws: Impulsive. Bonds: Rich. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Rolf Osav, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 9 (-1)9 (-1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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