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NPC Generator

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Advanced [show]


Zagga Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with grey highlights, and long brown pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful brothel owner made her what she is. She has chosen to use the inheritance that was left to her frivolously. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Disciplined. Bonds: Rich, Mentor, Criminal record. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Zagga Burton, Female Half-Orc Adept 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1100 gp.


Social Check DCs


Lance Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. His moppish red hair is in a traditional bowl cut. His blue unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Disease, Secretive. Bonds: Rich, In love. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Lance Yaeldrin, Male Half-Elf Ranger 9
Medium (4'10") Half-Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Zircon (20 gp). Carnelian (20 gp). Alexandrite (200 gp). Emerald (1400 gp). Rhodochrosite (7 gp). Golden yellow topaz (200 gp).


Social Check DCs


Pyra Still, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She sports black clothing, slightly heavier than average wear. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. This white eyed northerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in the north. After coming to the age of reason, Pyra took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: Retire the richest woman in the north.

Ideals: Joker, Entrepeneur, Gifted. Bonds: Slave, Immigrant. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Pyra Still, Female Tiefling Cleric 8
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 3 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 3 (-4)18 (+4) 16 (+3)16 (+3)
Skills Insight +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Fonkin wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the east to a Fletcher, Fonkin learned a great deal about his mother's area of expertise. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Job, Adventurer, Family. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Fonkin Dunben, Male Gnome Rogue 8
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Infernal, Terran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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