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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered red stockings. His blonde hair is thinning but still full. He has a dull look in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Gerard Law, Male Human Warrior 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp. Moonstone (60 gp).


Social Check DCs


Godfrey Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Sailor. His long white hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's repulsed by the PC; and to protect his home

Flaws: Antagonistic, Hedonist. Bonds: Military, Adventurer, Guardian. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Godfrey Ashley, Male Human Commoner 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)5 (-3) 9 (-1)13 (+1)
Skills Athletics +2, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Sarah Anderton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her brown robe and has her rapier always slung over her shoulder. She wears her red hair down. Her brown eyes lackadaisically let the world flow into them.

Personality: She never swears and excessively uses polite adverbs when speaking. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Dwarven compassion; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Philantrophist. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Sarah Anderton, Female Human Ranger 2
Medium (4'10") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Eye agate (15 gp). Golden pearl (60 gp).


Social Check DCs


Manfred Remington, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he usually wears his brown robe and has his spear always slung over his shoulder. He has styled his brown hair well, parting it to the right. He has a tattooed face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a minor phobia of water and hates getting wet.

History: Manfred hails from a village terrorized by drow. Like his father and his sister before him, after school he went straight into learning to become a Cook. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Dragonborn people; and a deep hatred of drow

Ideals: Optimist. Flaws: Fearful, Racist. Bonds: Enemies, Job. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Manfred Remington, Male Human Monk 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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