Riswynn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey coat over a green low-cut shirt, and a deerstalker hat upon her head. She is portly but not overly obese. With bright chestnut hair. Her eyes, though not visible through her cowl, are brown.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born to a Armorer, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered dancing. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Many giants want her driven away; and nothing but the best is good enough for her
Ideals: Impeccable, Artistic. Bonds: Has a crush, Poor, Enemies. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Berrian Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears yellow leather gloves, a yellow jacket, and tight pants. His hair is white and curly. He has a tattooed face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.
History: Berrian hails from a village terrorized by brigands. He moved from fad to fad and when he turned 15 he discovered painting. Days after completing his studies, news broke out that his hometown was attacked by brigands. Berrian was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: Revenge; and his religion dominates his actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Religious. Occupation: Stylist
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light white in addition to tight pants. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ombul was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has worked as a Courier like his mother before him.
Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg
Ideals: Persistence, Athletic. Flaws: Insomniac. Bonds: Religious, Job. Occupation: Courier
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. Tourmaline (110 gp).
Cressel Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His hair is short and red. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He also hits on women, regardless of circumstances.
History: Born in the south to a Tanner, Cressel learned a great deal about his mother's area of expertise. Cressel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cressel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 13 years.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Depressed. Bonds: Religious, Has a crush, Job, Criminal record. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 7000 sp.
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