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NPC Generator

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Advanced [show]


Margery Huxley, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her golden hair, when down, is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has all her life been fascinated with poetry.

History: She was born in the south, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Margery took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well.

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Family, Immigrant, Nature. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Margery Huxley, Female Human Ranger 2
Medium (5'3") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 340 gp. 1 Half-Plate.


Social Check DCs


Geva Lindsay, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Layabout does. She is portly but not overly obese. With bright black hair. She is baby faced.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Layabout business.

History: Geva was born the youngest of three triplets. Her father was a mechanic, and taught her how to fix just about anything. She has achieved small success as a Layabout.

Motivation: Wants to open a new tavern; and an old rival family wants her found

Ideals: Persistence. Flaws: Disease. Bonds: Job, Poor, Family. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Geva Lindsay, Female Human Wizard 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 14 (+2)9 (-1)
Skills History +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 200 gp. Alexandrite (800 gp). Amber (140 gp). Deep blue spinel (800 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in earthy colors with a brown and pastel handkerchief worn on her left side. Her fur is orange and curly. Her fierce green eyes like to dwell on things.

Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Animal Trainer, who enjoyed hunting, Edge was taken on many hunting expeditions. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Religious, Family, Nature, Criminal record. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Edge Of Shadows, Female Tabaxi Cleric 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Amber (90 gp). Rhodochrosite (15 gp).


Social Check DCs


Frouse Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, tan, dusty cloak. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Gnome Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Adventurer, Family. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Frouse Oomtrowl, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +0, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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