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NPC Generator

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Advanced [show]


Giselle Denholm, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her kukri. Her golden hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This woman loves music and to teach people music more than just about anything. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was always a brilliant, if unscrupulous mind. Giselle was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Giselle decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has never given up on her music dream.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Giselle Denholm, Female Human Adept 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. 1 Masterwork Musical instrument.


Social Check DCs


Aline Northcott, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her silver hair is still thick. Her brown eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful brothel owner made her what she is. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Professionalism. Flaws: Hedonist, Insane. Bonds: Mentor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aline Northcott, Female Human Paladin 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Finellen Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair, when down, is lengthy. Her gray eyes are slightly larger than normal.

Personality: Finellen wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the south to a Shoemaker, Finellen learned a great deal about her father's area of expertise. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She became a Shoemaker soon after.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined, Gifted. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Finellen Aranore, Female Dwarf Barbarian 11
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 9
Hit Points 123 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 19 (+4)14 (+2) 16 (+3)9 (-1)
Skills Athletics +6, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +7

Possessions: 2000 gp. Alexandrite (1300 gp). Pink pearl (130 gp). Aquamarine (1300 gp).


Social Check DCs


Maynild Berkeley, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a grey small hat and grey clothes. Her auburn hair, when down, is lengthy. She has gleaming, smiling gray eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her divine abilities were realized during a raid on her village. She was granted divine powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker, Artistic, Gifted. Flaws: Racist. Bonds: Religious. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Maynild Berkeley, Female Human Ranger 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 gp. Zircon (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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