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NPC Generator

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Advanced [show]


Gennal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many brown ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Bonds: Criminal record, Adventurer, Job. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Gennal Yaeldrin, Male Elf Barbarian 13
Medium (5'1") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 100 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 100 pp. Sardonyx (20 gp). Deep blue spinel (400 gp). Smoky quartz (20 gp). Red spinel (100 gp). Black opal (500 gp). Zircon (20 gp). Black pearl (400 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze, and carries spears. His hair is cut close to his head. He has several tiny jet earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Justice. Bonds: Rich, Job, Criminal record. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Stannor Jamjar, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Gimgen Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a brown coat over a green low-cut shirt, and a deerstalker hat upon his head, and his gloved hand is found clutching a hammer. He sports a long white beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Artistic, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Blacksmith

Voice: Sounds elderly

Attributes [hide]

Gimgen Balderk, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered bow and tarnished monstrous two handed axe as well. He wears his white hair up in a very large beehive style do. His amber eyes peer out from beneath his Stetson grey hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Bowyer in town.

History: Elaim was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Disciplined. Bonds: Job, Religious, Family. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Elaim Gorunn, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)6 (-2)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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